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Ashen Road (Game Jam)

In September 2021, we made this little Pixel Art Platformer game during a Game Jam that lasted 3 days. It was the first time I used my experience in Pixel Art to contribute to the development of a game!

We play as a baby Phoenix who must join his nest with the help of his resurrection power which allows him to create platforms with his ashes.

The game was created on Unity, and I was in charge of the creation of the:
- Assets
- Tilesets
- Base Character
- UI

For the assets, most of them were initially created by my teammates, but since I was the only person in my team with experience in Pixel Art, I was in charge of refining them before importing them to the engine.

Many thanks to my team for this great experience:
Etienne Robert (Technical Artist)
Killian Knott (Animator)
Jérôme Dacremont (Pixel Artist & Level Artist)
Robby Schneider (Pixel Artist & Level Artist)
Hugo Bessière (Pixel Artist & Level Artist)